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Development Status
Completion Status:
Pre-Alpha

Current Version:
0.06

Version date:
12-08-07

Current tasks:

RK - Various Models - Env. Modeling
Carl - The Phoenix - Texturing
JGZ - Test Cap Ship - Texture
Nutri - Shrike - Modeling
Ed - Features coding
Backslash - Features coding

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The Fringe






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irc.esper.net


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#fringespace

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Also proudly unendorsed by Toad mechanics with bad attitudes!

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Star Patrol Cruiser.

As usual, click on any of these to see really overkill sized renders. kthx.

It's kinda scary in this one. Like it's going to reach out of the render and bite me. Or vaporize me. Or something. Mommy?

Closeups...

Another closeup...

6,475 polies. In the last picture, those 3 little specks are Archangels. Oh, and its 1,511 meters long. No, that is not a typo. I have a fun job :D

Posted by: RazorsKiss on Thursday, March 27, 2008 - 12:40 AM ( Printer-friendly page)
 


     


Archangel Inbound
Hey there Tach fans, the FS Team is pleased to announce another excellent model
from our lead modeler Carl - the GS favorite Archangel!

Click on any of the pictures for a high-res version:







Also in the pipeline to be showcased soon is the Phoenix.
To explain our lack of updates a bit, a number of the team members are making lifestyle changes
due to jobs, moving, or computer failure(s). Weather hasn't been all too cooperative either
with Internet services dropping off for weeks at a time.

But we're still working behind the scenes to bring you the very best.
Like postal carriers "neither snow, nor rain, nor heat, nor gloom of night stays these modders
from the swift completion of their appointed task" so check back often.
Should have a lot of these little obstacles taken care of in a couple weeks.

Posted by: JGZinv on Friday, March 07, 2008 - 05:48 PM ( Printer-friendly page)
 


     


Tachyon Hosting Fix & Mods Now Available
It took forever and didn't quite get all I wanted into it. But here's the finished files:

Tachyon Service Bay 1.0b:
You can download it here.

The No Fog, No Sun, No Lightning patches listed there are compatible with the main fix and mod set.

Please take the time to read the ReadMe.

Enjoy...

~JGZinv

Posted by: RazorsKiss on Thursday, January 17, 2008 - 02:10 PM ( Printer-friendly page)
 


     


Merry Christmas!
I'd like to wish everyone a Merry Christmas, and I hope you have a joyous time with family and friends as we celebrate the birth of Christ!

I know I'll be enjoying my time with family!

~RK

(P.S. - I got the foundation for a new computer for Christmas, so, hopefully, I'll be getting models and updates out faster, in the near future!)

Posted by: RazorsKiss on Monday, December 24, 2007 - 12:21 AM ( Printer-friendly page)
 


     


Update Again
Well, it's been a while, but we're still plugging away.

We're recently finished several ships, and have them entirely ingame. I'll get some shots of those very soon. We have 6-7 other ships at the modeling stage, as you know, but untextured as of yet; namely, the Gar, the Dart, the Demon, the Mace, the Nighthawk, and two Drone ships. Just reminding you! I'm also proud to announce the Poseidon is at model complete stage now, as well - the latest masterful work by Carl Gonzalez, our Lead Artist.



She's a great ship, and I can't wait to fly her! He says that the next up will be the reworked Archangel.

In other news, we have the Claymore model in the pipe, as well as several environmental models.

We'd also like to extend a warm welcome to the talented Ed Ainsley (Features Coder), the indefatigable Nutritious (Music and Sound), and enigma (Modeler) to the team - and welcome our good friend Killjoy (aka Sonic) to the team; an old and new friend - and now teammate - of ours.

Posted by: RazorsKiss on Saturday, December 08, 2007 - 03:10 AM ( Printer-friendly page)
 


     


Just a quick update
I know we haven't posted much lately - but here's a bit of info.

First, the *new* Pegasus is completely ingame.





It includes Level of Detail models 0-4, has full color, shine, and normal maps, and is fully rigged and playable.

Secondly, Carl (The Ubermodeler!) has the Posi modeled, and is in the progress of texturing it.



Third, I'd remind you that we have a post on our forums that I keep updated fairly frequently, showing the status of our progress in modeling all of our fighters.

You can find that here.

Here's a visual update of how far we are, sans the Posiedon. The darker models are ones we're finished at least the initial LOD on, and you'll find several of Carl's textured models in there as well.



Hope you're liking it, thus far!

Also, please feel free to stop by our chat channel, on Espernet. The information, including how to connect via the web, is on your lefthand side, partway down.

~ RK

Posted by: RazorsKiss on Friday, November 30, 2007 - 06:45 PM ( Printer-friendly page)
 


     


More models
Carl's done it again, boys and girls. Perhaps the most popular, and arguably the prettiest fighter in the game:

The Pegasus

(as usual, click on an image to get a hi-res shot)








1986 polies.

She is drop dead gorgeous, folks. I'm rigging her now.





Next, we have the Nighthawk - she's only modeled, but I'm sure some textural love will get her looking even better.








2750 polygons.



Posted by: RazorsKiss on Sunday, October 28, 2007 - 09:17 PM ( Printer-friendly page)
 


     


Models, models, and music.
Sorry it's been a while. Several of us have had a crazy month!

Here's some updates for you, though.

Carl has finished the Mako's texture!






(The last render links to a hi-res image. Check it out!)

I think it looks great!

Carl has also started on the Pegasus model!






I can't wait to see this one textured.

As for myself, I think I have the Mace model finished!







(Click on any of the Mace pictures for hi-res versions)

This one here's our first Bora model, so, rejoice, you 'ol Colonist sympathizers.

Jacob, our environmental modeler, has also completed one of the satellite models.



Finally, we've added a new member - Nutritious, a musician who has volunteered to do some remixes and/or new music for the project. This means that we will have *completely* new media, folks. This is truly awesome.

Posted by: RazorsKiss on Sunday, October 14, 2007 - 04:17 PM ( Printer-friendly page)
 


     


The Gar
Another ship for you. This time, the Gar. 1600 polies.





Hope that whets your appetite :D

Posted by: RazorsKiss on Thursday, September 20, 2007 - 01:54 AM ( Printer-friendly page)
 


     


Orion

I'm very happy to announce that the orion texture is done! Here are some pics of the finished bottom:

All that's left to do is the bump and spec maps, which shouldn't take too long...

 ~carlg 

 

Now, tell me - this ship looks great, doesn't it folks?

 ~ RK



Posted by: RazorsKiss on Sunday, August 12, 2007 - 12:55 AM (Read full article: 'Orion' (11 bytes more) Printer-friendly page)
 


     


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