# texture no: 1
newmtl BCRUS01H.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BCRUS01H.PCX
# texture no: 2
newmtl BCRUS03H.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BCRUS03H.PCX
# texture no: 3
newmtl BCRUS02H.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BCRUS02H.PCX
# texture no: 4
newmtl BLITE02H.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLITE02H.PCX
# texture no: 5
newmtl BMECH01H.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BMECH01H.PCX
# texture no: 6
newmtl BCRUS16H.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BCRUS16H.PCX
# texture no: 7
newmtl BCRUS01M.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BCRUS01M.PCX
# texture no: 8
newmtl BCRUS03M.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BCRUS03M.PCX
# texture no: 9
newmtl BCRUS02M.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BCRUS02M.PCX
# texture no: 10
newmtl BMECH01M.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BMECH01M.PCX
# texture no: 11
newmtl BCRUS01L.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BCRUS01L.PCX
# texture no: 12
newmtl BCRUS03L.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BCRUS03L.PCX
# texture no: 13
newmtl BMECH01L.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BMECH01L.PCX
