# texture no: 1
newmtl BLTOP.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLTOP.PCX
# texture no: 2
newmtl BLTOPFIN.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLTOPFIN.PCX
# texture no: 3
newmtl BLBOTFIN.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLBOTFIN.PCX
# texture no: 4
newmtl BLBOLT_1.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLBOLT_1.PCX
# texture no: 5
newmtl BLBOLT_2.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLBOLT_2.PCX
# texture no: 6
newmtl BLBOLT_3.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLBOLT_3.PCX
# texture no: 7
newmtl BLBOLT_4.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLBOLT_4.PCX
# texture no: 8
newmtl BLENG.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLENG.PCX
# texture no: 9
newmtl BLBODY.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLBODY.PCX
# texture no: 10
newmtl BLPLATE.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BLPLATE.PCX
