# texture no: 1
newmtl BDECKF_H.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BDECKF_H.PCX
# texture no: 2
newmtl BDECKT_H.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BDECKT_H.PCX
# texture no: 3
newmtl BDECKS_H.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BDECKS_H.PCX
# texture no: 4
newmtl BBAR_M.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BBAR_M.PCX
# texture no: 5
newmtl BDECKS_M.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BDECKS_M.PCX
# texture no: 6
newmtl BDECKF_M.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BDECKF_M.PCX
# texture no: 7
newmtl BDECKT_M.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BDECKT_M.PCX
# texture no: 8
newmtl BDECKS_L.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BDECKS_L.PCX
# texture no: 9
newmtl BDECKF_L.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BDECKF_L.PCX
# texture no: 10
newmtl BDECKT_L.PCX
    Ka 1 1 1
    Kd 1 1 1
    Ks 1 1 1
    illum 1
    Ns 8
    map_Kd BDECKT_L.PCX
